+15
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Player cache erased after data guard kicks in?!?
Why is the player cache erased after the data guard kicks in? Isnt the purpose of it to buffer the stream so one can take outside of the wifi zone?
I buffered 20 minutes of stream and had the player on pause so i can listen to the stream on the bus.
But as soon as i lost wifi the pre cached stream was lost too.
I hope you guys fix that. What is the use of a cache if it is deleted when one needs
I buffered 20 minutes of stream and had the player on pause so i can listen to the stream on the bus.
But as soon as i lost wifi the pre cached stream was lost too.
I hope you guys fix that. What is the use of a cache if it is deleted when one needs
Ответ
На рассмотрении
Hey thanks for writing about this issue. It does seem to be a bug. I'll look into it. Thanks!
I don't think it is a bug either . it just happens to work that way.
My initial post was meant as suggestion to allow to use the cache even in offline mode , at the moment it only works while there is a network connection , as soon as the network connection is lost , the cache is lost too.
My initial post was meant as suggestion to allow to use the cache even in offline mode , at the moment it only works while there is a network connection , as soon as the network connection is lost , the cache is lost too.
Ответ
Исправлен
This has been resolved. It will be part of the next release v3.3.1.6 this weekend! :)
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This has been resolved. It will be part of the next release v3.3.1.6 this weekend! :)